To avoid getting damage from them (if you have no where to hide), it's suggested to keep your distance from him so the gaps among the fire balls are widened enough for dodging. When the Wicker dies, it will release a ring of fire (8 fireballs in 8 directions) that can be avoided by hiding behind a wall or box the player can also slip through the narrow gaps between fireballs. Hiding behind boxes or a car works too (if the car is not yet destroyed), as they provide a physical barrier between the player and Wicker (although this won't help if the Wicker is a Dark Minion), as these barriers can intercept the Wicker's fireballs (without catching fire) while allowing the player to shoot through them. It's best to stay far away from the Wicker to avoid its arms and to more easily dodge its fireballs. Do note that when a Savage Wicker dies, its fireballs travel at a greater speed than that of the normal Wicker, requiring some skills to dodge. When killed, it explodes in a massive fireball in all directions with little gaps for dodging. ![]() It throws fireballs that can burn players for a while. It looks quite a bit like the Ruin from SAS Zombie Assault Tower Defense, and resembles a Balrog from The Lord of the Rings, being black, on fire, and having horns, though it has legs, not tentacles. The Wicker is a powerful zombie in SAS: Zombie Assault 4. Highly heat resistant." ― SAS 4 description ![]() ![]() Moves slowly, but can project balls of superheated gas that incinerate organic matter instantly.
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